Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Closed Thread
 
Thread Tools Display Modes
Old Mar 05, 2007, 04:52 PM // 16:52   #221
Desert Nomad
 
xxSilhouette's Avatar
 
Join Date: Jan 2006
Location: Lost in the sands of time...
Guild: Blood Of Orr [BoO]
Profession: R/Rt
Advertisement

Disable Ads
Default

Interesting read. At first I was very excited, now I'm really not. If this were to be true, it sounds as if Ch1 would not be compatible with Ch2, expecially if they are going to rework the graphics.

If they came out with GW2, and all of my characters who i had worked with all of this time, and had done countless things with, if they were just pointless and I couldn't continue on with them in GW2, Well I doubt I would play anymore.

Again, this sounds really odd though, As everyone else has stated I don't see how this site has this info from NCsoft, yet it is not on the GW website nor on NCsofts website. I mean when factions/nightfall were announced, it was listed on the GW website.

The idea of the add-on is kind of a neat idea, but it also sounds strange. 50 skills for just PvE? When have they ever done something like this?
xxSilhouette is offline  
Old Mar 05, 2007, 04:59 PM // 16:59   #222
Forge Runner
 
Alleji's Avatar
 
Join Date: Jan 2006
Default

Makes sense to focus more on PvE, since in near future anet is gonna lose the remaining PvP players anyway.
Alleji is offline  
Old Mar 05, 2007, 05:04 PM // 17:04   #223
Furnace Stoker
 
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
Default

I also don't get why everyone wants to bring over their characters. Yes, you put alot of time into them, but guess what? They are hardly any better than a noob who just got their first character to level 20, which was the point of GW. Their collector items are almost as good as yours, they have decent functional skills if not your UAS, they have max armor even if it isn't black FoW. The only hard work you could carry over are skins and titles that would be utterly irrelevant in the new game which will have it's own leet skins and titles, and it seems about impossible that they'd want to carry over the huge number of often trashy or gimmicky skills from the original.

Eye of the North may be just a working title at this point if not trademarked. That would fit well with the GW:EN joke. While there's reason to believe some or all of this is fake, a reporter paraphrasing missions into "dungeons" (and especially "armour" wtf?) isn't very relevant, and you have to explain where that shot came from to completely dismiss all of it.
FoxBat is offline  
Old Mar 05, 2007, 05:04 PM // 17:04   #224
Lion's Arch Merchant
 
Join Date: Sep 2006
Profession: Mo/
Default

1st this new expansion only brings 150 news skils (few) and 50 PVE only wich suks.

2nd ALELUIA no new classes

3rd WTF only in 2009 GW2?? we wont be able to use our chars??

4th New leveling system and PVE ( I suspect wow style...)



suming..

in GW im gonna stop playing..
ACreator is offline  
Old Mar 05, 2007, 05:07 PM // 17:07   #225
Furnace Stoker
 
Yawgmoth's Avatar
 
Join Date: Apr 2005
Default

The "major update to the GW franchise coming 3rd quarter'07" we already heard about could well be this "Eye of the North" thing. Many people said before that "major update" doesnt sound like a next stand-alone chapter, but this thing fits perfectly.
But does that confirm anything? Of course not because we got the NCSoft info before this...

The screenshot looks very real, looks like generated by the GW engine but shows a new structure and new trees. The sky, terrain, snow, the way trees are rendered and the style of the building looks very GW-like.

And now info about GW2... this is most surprising - at this early point of development we got such detailed bits of info like the names of playable races and a supposed big game feature.
It seems very probable that a whole next game went into development after Nightfall release and thats why the strict campagin release schedule changed.

And now a note to all doomsayers: GW1 will live and prosper untill GW2 release years for sure, and will be properely supported. In that very very long time (much longer than the time past since GW release) it will receive many updates and much new content. "Eye of the North" doesnt have to be the last release for GW1, I would expect at least one more in 2008.
Past 2010 GW servers will be kept alive and at that point the game will be balanced and have enough features and content already done to keep it going with minimal effort like firing events or adjusting some variables. Remember that 1 online player takes only a maximum of 2kB/s bandwidth
If you really don't believe it can last that long, think about Diablo2 which is still alive and going, and I even know a bunch of players that STARTED playing it recently and are fascinated about it. I expect it will be exactly the same with GW.
Yawgmoth is offline  
Old Mar 05, 2007, 05:09 PM // 17:09   #226
Frost Gate Guardian
 
Join Date: Sep 2006
Location: Missouri
Guild: Pearl of Great Price
Profession: R/Mo
Default

Guild Wars 2 will more than likely be a reality at some point or another and 2009/2010 (about 5 years after the original's release) is not entirely unlikely.

These details being real or not is another story, it is possible it is all BS. Until we hear official word from NCSoft/Arena Net I wouldn't be too exicited/worried.

If it is a full fledged sequel I see NO reason to be able to transfer full character/items over. It pretty much just won't happen and probably couldn't. If they develop a new game from the ground up, on a new engine then the manner of which this would have to be done is just not very feasible. What is more likely is some kind of veteran reward + name holding service (a la EQ2).

As far as the GW:EN expansion goes, I'd rather have a standalone campaign that built upon the franchise rather than an add-on, but either way I'll buy it and probably the sequel when/if it is in fact made. Monthly fees on the sequel won't scare me away by any means but I think it would be a bad business move on A.Net's part as having GW be without it has been one of its stronger features.

All in all, I'll beileve this news when and only when its confirmed, the Inquirer is kind of shady. Its about like flipping a coin on the one hand they do break NDAs and such and release info to the public they are not supposed to, on the other hand they tend to jump the gun on stories and not get the whole truth because of it.
Durik Lakmor is offline  
Old Mar 05, 2007, 05:12 PM // 17:12   #227
Krytan Explorer
 
Join Date: Jun 2005
Location: London
Guild: [Cape]
Profession: E/
Default

Just read the linked article, if its set in the north (perhaps shiverpeaks style evnironemtns) and new multi level dungeons, it sounds absolultely awesome, ill definitely be buying it!
kicks66 is offline  
Old Mar 05, 2007, 05:17 PM // 17:17   #228
Frost Gate Guardian
 
Silent Coyote's Avatar
 
Join Date: Nov 2005
Location: UK
Profession: E/N
Default

Interesting, at the moment I have to say I don't believe it as its such a departure from what ANet have been saying (Gaile has always been talking about GW going for years up to chp6,7+). However I'm not against any of it if it does turn out to be true, an expansion of just lvl20 content would be nice.

What I don't want though is a GW2 where I have to start a new ele from scratch. I love my ele, I've been playing it for almost 2 years, I don't want a new ele I want my ele! But as I say, at the moment I have a hard time believing its true.
Silent Coyote is offline  
Old Mar 05, 2007, 05:22 PM // 17:22   #229
Wilds Pathfinder
 
Dahnel's Avatar
 
Join Date: Oct 2005
Profession: Rt/Me
Default

One thing that makes no sense at all to me; The streaming content system Guild Wars uses. Was it not put in so that the current game could be constantly updated? Why make a whole new sequal ?

I seem to remember a guy saying somewhere (Think its on the making of DVD or an interview with Anet staff, Don't remember sorry :S) something along the lines of how in a few years time GW would still be competetive, with the latest sound/graphics engines thanks to the streaming technology.

Seems odd they would create something "Future proof" like GW then turn around and say, well infact hold on...Scrap this lets start a whole other game. Leading me to believe this article is VERY inaccurate or BS.
Dahnel is offline  
Old Mar 05, 2007, 05:22 PM // 17:22   #230
Krytan Explorer
 
brokenmonkey's Avatar
 
Join Date: Feb 2006
Location: CA
Guild: [UC] Uber Crue
Profession: W/
Default

This Thread it HOT HOT HOT lol.. Please Gaile, Confirm Guild Wars Eye of the North, and Turn Down GW2, We are not ready Gaile, not just yet.
brokenmonkey is offline  
Old Mar 05, 2007, 05:26 PM // 17:26   #231
Lion's Arch Merchant
 
Join Date: Sep 2006
Profession: Mo/
Default

DOWN with GW2!!


we want a fully updated GW1 with lots of expansions and rewards for the time we spen in our chars....

want a new engine?? update all engines!

want to make the game in the future

create a passage to the other GW (in the future) through some kind of time travel that our chars possess to save the furure or something else..
ACreator is offline  
Old Mar 05, 2007, 05:29 PM // 17:29   #232
Forge Runner
 
Gun Pierson's Avatar
 
Join Date: Feb 2006
Location: Belgium
Guild: PIMP
Profession: Mo/
Default

Quote:
Originally Posted by Bryant Again
If the GW2 thing were true (I'm calling bullshit on that one), I'd see no reason why you'd be able to transfer your character to the next installment. Would someone be able to enlighten me on how this "character transfer" would be fair?
Ever played the Baldur's gate and Icewind Dale series? One could transfer his character without having an advantage over newly created characters. To give an example, level starts at 20 in gw2 and ends at level 40, it's as easy as that. Again only 20 levels, same setup as gw1. Same logic for armor, weapons etc.

Last edited by Gun Pierson; Mar 05, 2007 at 05:32 PM // 17:32..
Gun Pierson is offline  
Old Mar 05, 2007, 05:30 PM // 17:30   #233
Frost Gate Guardian
 
Join Date: May 2006
Default

Gaile won't say a word, they have promised an exclusive to PCGamer, I think she's just working to find out who was the mole...

My impression: the article is 100% true.
Cassandra is offline  
Old Mar 05, 2007, 05:32 PM // 17:32   #234
Krytan Explorer
 
brokenmonkey's Avatar
 
Join Date: Feb 2006
Location: CA
Guild: [UC] Uber Crue
Profession: W/
Default

I'm guessing someone spilt the beans at PCGamer... and yes, PCGamer paid NCSoft to show the news there, and not anywhere else. Heres a math explanation.


Huge Guild Wars News + Exclusive to PCGamer= ANET makes money and PCGamer gets more subscriptions.
brokenmonkey is offline  
Old Mar 05, 2007, 05:37 PM // 17:37   #235
Wilds Pathfinder
 
Shmanka's Avatar
 
Join Date: Oct 2006
Location: In Your Head
Guild: The Brave Will Fall [Nion]
Profession: Me/
Default After thinking about this

I don't think I'm paranoid but I've been brainstorming a bit.

Alot of things would actually tie together to make this seem believeable as much as unbelievable. Especially relating to GW2

Primarily as someone had already pointed out... the pure focus on PvE, this makes more then enough sense. The reason I would like to transfer my character over is for two main reasons, my time and effort into skills unlocked/captured/missions etc along with personal preference of the character name. I'm not too worried from someone stealing the name due to the fact its unique, yet at the same time I want my warriors' story to continue. The GW:EN notation is so taboo I would actually think Anet would have had this planned. The Gwen quest items being left everywhere, the untold story of what had happened, and a missing part of the map (north) where I would have suspected Cantha to finally connect to Tyria and Elona.

Guild Wars 2 shouldn't exist in my honest opinion... why would they want to change something that can be changed by having another stand alone game compatible? New race? No problem add a new continent. More skills? No problem, extend the bar Anet never promised they would limit all skills to 8 would they? Extended guild roster functions? No problem 4-5 lines of programming and shabam you have officers, co-leaders, leaders, chief whatever...

I don't see the point, but what is scary is that it is appeasing to PvE because... well most frankly alot of pure PvE'rs have the attitude, in my experience, that they just love new environments and are not too concerned about how long they have spent unlocking skills, unlocking mods, gaining fame, etc.

The Baldur's Gate/some other game example was great, lower your characters level as he goes through the campaign then eventually obtaining everything back. I love the ressurection from the hall of heroes idea...

I wonder if the notation for guild wars 2 is just another "cycle" of stand alone games that are compatible. There is nothing functionally wrong with the game at all ladies and gentlemen, why make a new one to change it, investing time, money, effort to possibly break even after so many years of doing nothing.

A great example, if you exclude the people who shot their mothers or what not is Everquest. From add on to add on that game lasted more then enough time.

If you don't wanna read my random mumbling in summary:
Blizzard used Plague Touch on Anet, lets hope Gaile can Dshot this.
Shmanka is offline  
Old Mar 05, 2007, 05:39 PM // 17:39   #236
Academy Page
 
bug_out's Avatar
 
Join Date: Dec 2005
Profession: R/E
Default

Quote:
Originally Posted by Shanaeri Rynale
After piloting an experimental glider Captain Buck Rynale was exposed to a freak accident, and thrown into an orbit many times greater than any before. Frozen in time she returns some 100 years later.. Cue music... Buck Rynale in the 25th CE
BWAAAAHAHAHAHAHAHAHAHAH!

Oops, I shouldn't be reading this at work. I started laughing an now I am getting strange looks.
bug_out is offline  
Old Mar 05, 2007, 05:43 PM // 17:43   #237
Grotto Attendant
 
zwei2stein's Avatar
 
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
Default

Quote:
Originally Posted by Alleji
Makes sense to focus more on PvE, since in near future anet is gonna lose the remaining PvP players anyway.
This game has one fatal flaw ... it has "Healer" class ;p (not ot mention wammo class)
zwei2stein is offline  
Old Mar 05, 2007, 05:43 PM // 17:43   #238
Wilds Pathfinder
 
Marth Reynolds's Avatar
 
Join Date: Jan 2006
Location: The Netherlands
Guild: The Lore Enforcers
Profession: Me/A
Default

So far, it just seems to unlike Guildwars to be true

But the eye of the north add-on sounds rather nice

And of course if it's true and you can't bring old chars to GW2, man gw2 is so gonne be doomed then....
Marth Reynolds is offline  
Old Mar 05, 2007, 05:44 PM // 17:44   #239
Desert Nomad
 
Horseman Of War's Avatar
 
Join Date: Jun 2006
Guild: The Cult of Doom
Profession: P/
Default

if this Inquirer article is true, I dont like it. I would feel cheated as ive been playing since day 1.

a guild wars 2 that makes the first series obsolete... :/
those races (aside from charr which I could see) have nothing to do with gw.

This puts me in a bad mood, I hope its mostly incorrect.
Horseman Of War is offline  
Old Mar 05, 2007, 05:45 PM // 17:45   #240
Forge Runner
 
lightblade's Avatar
 
Join Date: May 2005
Guild: The Etereal Guard
Profession: Me/Mo
Default

Quote:
Originally Posted by Melon
OMG, Anet take servers offline, make single player patch so i can hack attributes solo DoA and get all the cool pve stuff.
Anet would rather make GW open source than take the server offline.
lightblade is offline  
Closed Thread

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:37 PM // 20:37.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("